Blog Archives

Mega Man Legends 3 Prototype Video

Grab some popcorn! You made it just in time for a Mega Man Legends 3 Prototype Version matinee.

Mega Man Legends 3 Prototype Screens

Check out these 12 new screens of Capcom’s Mega Man Legends 3 Prototype Version!

Mega Man Legends 3 eShop Bound

Capcom announced that the upcoming Mega Man Legends 3 Nintendo 3DS game will be getting a Nintendo eShop exclusive prototype version when the service launches this summer. Aptly titled Mega Man 3 Legends Prototype Version, the downloadable game will allow players a sneak peak of Mega Mans next open world adventure.

Mega Man 3 Legends Prototype Version will feature one core mission, but once players finish their assigned task the game will open up unfinished areas along with a debug menu that will grant special moves and abilities.

Capcom is also inviting 3DS owners to voice their opinion on the game through it’s Unity Web site.

Screens and video of the blue bomber in action are incoming – stay tuned!

3DS Zelda Gets Date and Box Art

Nintendo unleashed a rather lackluster line up of second quarter Wii and 3DS titles today, but one gold covered gem finally got an official street date –

June 19, 2011

Yep, The Legend of Zelda: Ocarina of Time 3D will make it’s US debut June 19, 2011, one week after E3.

Are you up for the challenge of the Water Dungeon once more? I know it’s considered video game blasphemy, but Ocarina of Time and Majora’s Mask are the only two Zelda games I never completed, so I’ll definitely be in line ready to buy my copy on the 19th.

PS – Expect the Star Fox 64 3DS remake to ship this July – just saying.

Super Street Fighter IV SpotPass Alert!

Notice a little blue dot glowing this morning on your Nintendo 3DS hinge? Capcom was nice enough to send out the first “gift” SpotPass this morning – a special gold Blanka figurine for Super Street Fighter IV 3D’s StreetPass mode!

Here’s the code for those without a WiFi connection – DmdkeRvbxc.

Keep them coming Capcom!

3DS StreetPass at WonderCon 2011

This weekend I made my first pilgrimage to WonderCon – the Bay Area’s largest annual comic book convention. I’ve had an on-again-off-again relationship with comics since ordering my first pair of x-ray glasses from the back of The Amazing Spider-Ham, but it was the convention’s video game offerings that finally forced me to make the trip.

Amongst the hundreds of comic stands, poster corrals and anime doll shops, a few video game publishers decided to have some floor presence this year. Nintendo and Capcom both had decent size booths showcasing mostly their upcoming Nintendo 3DS products, so I figured it be the perfect formula to ignite my very own Nintendo 3DS’s dormant StreetPass mode.

Before I delve to far into my StreetPass experiences, let me just say WonderCon was almost too overwhelming. I’ve been to over 10 E3s but nothing could prepare me for the sheer crowd size and shoulder to shoulder browsing that made it almost impossible to really enjoy the experience.

Image Courtesy of popculturegeek.com

Despite the crowds, I managed to trek past the Nintendo and Capcom booths a few times in hope of snagging a few StreetPass tags, and I’m happy to report, my StreetPass mission was a complete success! My first walk through garnered a whopping 10 connections in just a 15 minute period and by the end of the day I was extremely happy to find 0ver 30 new Miis in lingering around my StreetPass plaza.

My StreetPass Homies

Thanks to the above pictured fellow Nintendo 3DS owners I was able to conquer two more Find Mii dungeons and complete two 3D puzzles. One StreetPass game I wasn’t successful in was Super Street Fighter IV 3D; I found fellow Street Fighters just fine, but I got my ass handed to me via the game’s figure collection mode. My Street Fighter StreetPass record is an embarrassing 2 Wins – 14 Loses; time to go back to the drawing board for that game’s strategy.

Another surprise I discovered this morning is that my Ridge Racer save file ended up picking up some StreetPass racers too! After popping the cartridge in, I noticed a green dot above Ridge Racer’s icon, and after navigating to the game’s StreetPass Duel mode it was refreshing to see 4 new Duels and 8000 StreetPass bonus points awarded.

Overall I was super impressed with how the Nintendo 3DS StreetPass features worked with little to no effort. After a post week depression of not finding any StreetPass Miis locally, it was nice to see my StreetPass plaza populate almost instantaneously with fellow early adaptors. I’ll still be carrying around my 3DS daily in hopes of another chance encounter, but now I’m counting down the days till this year’s E3 – Los Angeles Convention Center here I come!

Just for those who are curious, my 3DS StreetPass name is DigitalNps – if you happen to run into me virtually be sure to leave a comment and say hi – my greeting includes a little plug for the site.

Nintendo Talks 3DS Built-In Software

Nintendo’s always informative Iwata Asks Web portal has been updated. This time Nintendo’s main man Iwata hosted a round table discussion consisting of the talented group of developers that created the Nintendo 3DS system’s built in software.

Nothing ground breaking was revealed, but a few interesting tidbits included the origin of StreetPass and the Nintendo 3DS camera.

Iwata had this to say about the company’s decision making process  “Nintendo is a unique company. Takahashi-san directed Tomodachi Collection4, and lots of players liked it, but we didn’t tell him to “Go make a sequel right away!” Iwata continued “Instead, we abruptly stuck him on the menu team for the Nintendo 3DS system, made him chairman of the Built-in Features Section Meeting, and had him work on the HOME menu along with the rest of the UI (User Interface) team.”

During the session the team hinted at the chance of seeing more 3DS built-in apps in the future, as there were a ton of ideas left on the drawing board.

Takahashi joked “Whenever people see something fun, you know, they want very much to show it to their friends and family. So we decided to incorporate that sort of element into the built-in features for the Nintendo 3DS system. However, we got a lot of suggestions, and they just kept coming, and it turned into something enormous.”

The entire conversation can be read on Nintendo’s official Iwata Ask Website. What are your favorite built-in features of the Nintendo 3DS? Chime in with a comment below!

Resident Evil Revelations Demo Incoming

Resident Evil fans are in for a treat when they purchase the upcoming mission-based Resident Evil Mercenaries for the Nintendo 3DS this summer!

Capcom announced each copy of the game will come with a playable demo of Resident Evil Revelations – the official story-infused sequel that is expected to ship during the holiday season. That’s a whole lot of bullet management and zombie killing, kids!

Mercenaries is a direct port of Resident Evil 5’s popular Mercenary mode, a series of challenges staring various Resident Evil cast members that scored gamers on both accuracy and time. Revelations is the prequel to Resident Evil 5 that reunites Jill and Chris – the franchise’s first protagonists.

Is a playable demo of Revelations enough to push you to buy Mercenaries, or is this announcement just icing on the t-virus infected cake? Chime in with your comments below!

The Top 5 Star Wars Miis (3DS Edition)

The launch lineup wasn’t spectacular, it may give you headaches after extended play periods, but despite it’s shortcomings the Nintendo 3DS has launched here in the US and I’m having a blast tinkering with mine.

One unexpected treat has been the Mii Maker channel; a defining moment during the Wii’s initial launch cycle, creating Miis is still a fun diversion, and thanks to the 3DS’s QR code system, it’s never been easier to share your creations!

With that, I present to you the DigitalNipples Top 5 Star Wars Miis – complete with QR codes so you can import our creations right into your 3DS! (Just click any of the pictures to get a large scan-friendly version)

Chewbacca

Insert Wookie Roar

Lando Calrissan

LL Cool L = Ladies Love Cool Lando

C3PO

Golden Rod

Storm Trooper

He's a little short for a Storm Trooper

Admiral Ackbar

It's a trap!

This Week in 3D (March 22nd, 2011)

Hey Boo Boo, what 3D flick stars Dan Aykryod and Justin Timberlake and is a complete train wreck? It doesn’t take the smarts of an above average bear to figure out Yogi Bear is the lone Blu-Ray 3D release this week. It’s on sale this week at Amazon for $29.99, but even at that price you might want to think twice and invest those 3D dollars towards a Nintendo 3DS.

Speaking of which, 3D gaming gets a huge push this week with the release of Nintendo’s 3D super handheld, and with over 15 launch titles, gamers have a lot to be excited about. Instead of posting images for every single release, you can check out the full list on Amazon by clicking this link. Frugal gamers take note – Toys R Us is running a Buy One Get One 50 percent off sale starting this Sunday.

PlayStation 3 and XBox 360 owners also have a big 3D release this week – Crysis 2 ships to retail fully 3D enabled. The verdict is still out on this futuristic shooter, but it’s PSN 3D demo is extremely underwhelming.

What 3D movies/games do you plan to pick up this week? Leave a comment below and remember, friends don’t let other friends buy Yogi Bear 3D.

Sega Brings the Cap and Thor Home in 3D!

Prepare your eyes for a 3D super hero onslaught!

Sega announced today that their upcoming video game adaptions of Captain America and Thor will be completely 3D enabled when they hit home consoles this Spring. Both the XBox 360 and PlayStation 3 editions of the games will sport 3D visuals, just like their big screen brethren.

But don’t get those super hero panties in a bunch, Nintendo fans, Sega also proclaimed the impeding arrival of Nintendo 3DS versions of both titles. Both the DigitalNipples Nintendo 3DS and PlayStation 3D games list have been updated.

Follow @DigitalNipples on Twitter for all the 3D updates your web browser can handle!

Dragon Quest Slimes the Nintendo 3DS

Square Enix launched the official Dragon Quest Rocket Slime 3 Web site this morning, confirming the charming sequel is heading it’s way to the Nintendo 3DS sometime this year.

The original two Rocket Slime DS titles are considered classics among handheld RTS fans. No screen shots have surfaced, but I would expect a brand new 3D makeover for the franchise.

Using my patent pending Japanese super fun translating device, I’ve determined the game will support 2-4 players via download play and will come pre-packaged with protective eyewear to shield consumers from slime splatter…

Maybe we should get this thing fixed.

What other Nintendo DS titles would you like to see sequels for? Leave a comment below to chime in!

Super Street Fighter IV 3D TV Ad

Nintendo 3DS hardware? Check.

In-game Super Street Fighter IV 3D footage? Yep.

Angst-y rap with the word “kicks” in it? F%&k yeah!

Capcom updated their YouTube channel this morning with a peak at the upcoming TV commercial for Super Street Fighter IV 3D for the Nintendo 3DS. Turn up those PC speakers and check out the video below.

Word.

Decoding the Nintendo 3DS Codename

CTR – three little letters that has the Internet stumped.

CTR is the SKU number for the Nintendo 3DS and no one (outside of Nintendo) has any idea what it stands for. It’s not the first time Nintendo has used abbreviated letters for a piece of hardware, and they all have had some sort of meaning in the past.

Remember the NUS that was printed on the bottom of your old Nintendo 64 system? That code stood for the system’s original name, the Ultra 64, before Nintendo had to change it for legal reasons. How about DOL, the GameCube’s SKU? Those three letters were a abbreviation for the purple cube’s original codename, Dolphin.

The original DS also has a mysterious three letter SKU, NTR. It turned out that NTR actually stood for Nitro, another addition to Nintendo’s long list of code names.

After asking around it sounds like that CTR is an abbreviation for Century, a lesser known code name for the 3D enabled handheld. I can’t quote sources, but that’s as close as I could get.

CTR = Century?

Is Century the original code name for the 3DS? Here’s a few other acronyms we came across while researching CTR’s orgins:

  • Classy Topless Redheads
  • Cunnilingus Teaches Rebellion
  • Counting the Raisins
  • Castrate the Raper
  • Counter Top Radness
  • Caucasians Teach Racism

Think you know the key to the CTR mystery? Chime in with a comment below!

Follow @DigitalNipples on Twitter for all the 3D updates your web browser can handle!

Star Wars Rogue Squadron 3DS Bound?

Factor 5 recently updated their company history page, teasing the fact that they have at least one project in the works for the Nintendo 3DS.

The Web site reads:

“These were a direct result of a more than decade-long close collaboration between Factor 5’s founders and Nintendo in hardware, OS, and tool development, starting with the Nintendo 64 and continuing with the GameCube, Wii, and 3DS.”

Hoth in 3D? Maybe.

Ok, so it’s a stretch to assume that Factor 5’s next project is another chapter in the Nintendo exclusive Rogue Squadron franchise, but a wookie loving Star Wars fan boy can dream.

One thing we can confirm is that Factor 5’s first Nintendo 3DS project won’t be Rouge Squadron – a bohemian third person dance simulation based on the cult classic, Moulin Rouge… Or is it?

Can You Can-Can?

Do you have a Nintendo 3DS dream game? If so, share your thoughts below in our comment section! Kirby’s Dream Course 3DS anyone?

The First Nintendo 3DS US TV Ad

Nintendo has unleashed their first television ad for the Nintendo 3DS, and if you ask me, it does a great job showcasing what the system is all about.

Check it out!

The Tale of Two Nintendo 3DS Demos

It’s no secret the Nintendo 3DS is locked and loaded to hit US shores in just two short weeks, but that didn’t stop this Nintendo fanboy from making a pilgrimage to San Francisco after getting an invite via e-mail alerting me to a 3DS demo pod arriving at Pier 39.

Before I delve in too deep into my 2 hour trip that ended up being a bit of a disappointment, let me preface this tale with fact that I am down right giddy about the Nintendo 3DS and it’s technology. No one beats the 3D drum louder than me, and I can’t wait for Nintendo to take 3D technology to the next level.

After bartering with the kids to take a road trip, the Mears clan was off for a day of fun and adventure in the Bay.  Having already played the 3DS at last year’s E3, I was super excited to see the kid’s reactions to the 3D wonder machine. Three bathroom stops and a car full of junk food later we had made our way to the city by the bay with mostly smiles.

Parking can be an expensive mess at Pier 39, so we trekked by foot (Unfortunately, my kids have to deal with a father that is a cheap ass) from a few piers down. After a nice power walk it was refreshing to see the Nintendo 3DS demo pod front and center right at the mouth of the pier. The lines were surprisingly short, so we decided to make a bee line straight for the first section of 3DS kiosk.

Thumbs Down?

This is where the disappointment set in. It was a nice sunny day in California and when we stepped up to the Nintendo 3DS demo stand and got our hands on a unit we realized why people weren’t lining up to play – it was almost impossible to see the screen, let alone focus in on the system’s 3D effect.

We then scrambled to the demo pod itself thinking the shade would help, but to our dismay it was just as hard to appreciate the Nintendo 3DS’s display because of the glare from that big orange star sprite in the sky.

Disheartened, the kids weren’t interested in sticking around for a better view – they thought the AR demo was neat, but other than that, they were ready to explore the rest of the city without one hint of passion for what they just played.

Poor placement of the demo pod isn’t the only demeaning factor of the Pier 39 Nintendo 3DS event. The staff at times seemed almost as disinterested as my offspring, just not excited to share the out of this world tech they had strapped to their bodies.

After a short stroll around Pier 39, we jumped on one of the city’s double decker busses and ended up having a wonderful family day seeing the historic sites of San Francisco. The only other major hic-up was that there just happen to be a nude protest going on throughout the city, which, when you have a 7 and 12 year old is extremely hard to both explain and censor.

It’s not all doom and gloom in Nintendo-land… after all, the headline above says the tale of two Nintendo 3DS demos. On my lunch break today I decided to visit the local Best Buy to check to see if the had any iPad 2s left in stock and much to my surprise, there was a Nintendo 3DS end-cap just begging to be played.

Unlike the San Francisco event, Best Buy’s indoor setting is perfect for appreciating the 3DS’s tech magic. Pilot Wings Resort is the current software choice loaded on the demo systems, and proves itself as the perfect introduction to the systems 3D screen and analog controls.

Also encouraging was having a Best Buy clerk stop by and voice her excitement for the system. Working in retail for years, this spoke volumes to the future potential of the system itself; it’s down right impossible to get most sales reps motivated on a daily basis, so it was a breath of fresh air to hear an employee express themselves so positively.

I look forward to swinging the kids by Best Buy this week and seeing what their impressions are in a different environment.

Is there a lesson to be learned from this short write up? I think so. A store front or indoor setting should be the only environment Nintendo should invest in. Take this travelling show indoors, get a street team that is a little more enthusiastic, and call us in the morning. Despite my demo station qualms, mark my words, the Nintendo 3DS is going to be huge.

Have you had a chance to check out a Nintendo 3DS demo station? Share your experience in our comment section below!

New Ocarina of Time and Star Fox 3DS Details

Nintendo has updated their always entertaining and informative Iwata Asks portal with a few key morsels of information for the upcoming Nintendo 3DS remakes of The Legend of Zelda Ocarina of Time and Star Fox 64.

Video game mastermind, Shigeru Miyamoto, was in the man in the hot seat this time, and Nintendo’s president Iwata playfully brought up the decision making process to remake the two classic Nintendo 64 games.

When asked why he chose these particular 3D enabled reboots, Miyamoto responded “Well, there were several reasons. One major reason was that, at the time, we’d barely gotten the games to move in terms of the polygon counts or wire frame processing.” Miyamoto continued, “I felt that I wanted to aim higher.”

"I felt that I wanted to aim higher.”

Iwata then probed Miyamoto to elaborate on if he always had plans to remake these two iconic classics. “I had, yes. But, you know, timing’s a difficult thing. We couldn’t re-release them too soon.” Miyamoto replied, “After about that much time has passed, there’s a new generation, and, naturally, today’s elementary and middle-schoolers don’t know a thing about Ocarina of Time. The people who played on the Nintendo 64 system in grade school are already in their mid-twenties. So I thought it was probably okay to remake them now. That was one reason.”

Miyamoto also explained his own personal reasons for wanting to revisit the world of Hyrule. Jokingly Miyamoto told Iwata “The biggest reason for me personally was that I myself wanted to see the majestic scenery of Hyrule in stereoscopic 3D”.

"I myself wanted to see the majestic scenery of Hyrule in stereoscopic 3D"

Fox McCloud and friend’s Nintendo 3DS debut, on the other hand, has more practical roots. Iwata responded to Miyamoto’s Zelda musings “I found the idea that you’d remake Star Fox 64 very easy to understand. I could imagine it right away: if you put that game on the Nintendo 3DS hardware, with that new 3D depth, the gameplay itself would really come to life. But I did wonder why you’d chosen Ocarina of Time.”

Miyamoto reconfirmed Iwata Star Fox input by responding “Yes, that’s true; what you’ve just said about Star Fox 64 was a big reason. In that game, the more you understand the depth and distance, the easier it is to play. I don’t mean that it gets easier to clear. It just feels much better when you’re shooting at floating objects, or passing through things, or picking up items.”

Miyamoto and Iwata’s entire conversation can be found in Volume 5 of the Nintendo hosted Iwata Asks. Both The Legend of Zelda Ocarina of Time 3D and Star Fox 64 3D are scheduled to ship this year.

Target’s Nintendo 3DS Pre-Order Offer

The Nintendo 3DS launch is just a mere 3 weeks away and it looks like another retailer is ready to pounce on what is sure to be a successful launch.

Target's 3DS Pre-Order Ticket

This little coupon was printed out and given to us on our last visit to big box retailer Target. Our shopping didn’t include any video game related items, so it looks like Target is betting this 3D handheld marvel is going to be huge.

Of course, we already have our Nintendo 3DS pre-ordered from Amazon.com, but those gamers looking to save $5 dollars should hustle on down to their local Target and put some money down to guarantee their discounted Nintendo 3DS at launch.

The First Nintendo 3DS Print Ad

Check that local newsstand, the first Nintendo 3DS ads have started to pop up in magazines nationwide showcasing the system’s eye popping features.

Nintendo 3DS Print Ad

This ad is from the latest Game Informer magazine. It showcases a surprised gamer giving one of the system’s AR Games a go. One interesting tidbit – even the Nintendo 3DS print ads have a small warning printed at the bottom of each page alerting parents to the possible dangers of 3D for children under the age of six.

The Nintendo 3DS will hit retail on Sunday, March 27th. Have you pre-ordered your 3DS yet? Leave a comment and let us know what games you’re most interested in!

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