Category Archives: Video Game News
Grab some popcorn! You made it just in time for a Mega Man Legends 3 Prototype Version matinee.
Check out these 12 new screens of Capcom’s Mega Man Legends 3 Prototype Version!
Capcom announced that the upcoming Mega Man Legends 3 Nintendo 3DS game will be getting a Nintendo eShop exclusive prototype version when the service launches this summer. Aptly titled Mega Man 3 Legends Prototype Version, the downloadable game will allow players a sneak peak of Mega Mans next open world adventure.
Mega Man 3 Legends Prototype Version will feature one core mission, but once players finish their assigned task the game will open up unfinished areas along with a debug menu that will grant special moves and abilities.
Capcom is also inviting 3DS owners to voice their opinion on the game through it’s Unity Web site.
Screens and video of the blue bomber in action are incoming – stay tuned!
Nintendo unleashed a rather lackluster line up of second quarter Wii and 3DS titles today, but one gold covered gem finally got an official street date –
Yep, The Legend of Zelda: Ocarina of Time 3D will make it’s US debut June 19, 2011, one week after E3.
Are you up for the challenge of the Water Dungeon once more? I know it’s considered video game blasphemy, but Ocarina of Time and Majora’s Mask are the only two Zelda games I never completed, so I’ll definitely be in line ready to buy my copy on the 19th.
PS – Expect the Star Fox 64 3DS remake to ship this July – just saying.
IGN updated this weekend with a tasty bit of 3D news – Tetsuya Mizuguchi, father of Rez, Space Channel 5 and all things cool, all but confirmed that his latest brainchild Child of Eden would be 3D enabled when it ships for the PlayStation 3 later this year.
Mizuguchi spilled the stereoscopic beans during a live Q and A session at the Euro comic convention Kapow! Comic-Con, and while he didn’t directly say the game would support 3D, he was very enthuastic about the idea for at least the PlayStation 3 version (the XBox 360 version ships first this June with Kinect support).
Child of Eden’s trippy visuals would be well worth the wait for 3D in my opinion. Hey Miz, how about a 3D enabled Rez while you’re at it?
La migra! Smuggle Truck is a physics-based driving game where gamers are challenged to smuggle their truckbed riding amigos across a “fictional” border that just happens to be a series of sand dunes with obstacles including cactus and armadillos.
Owlchemy Labs, Smuggle Truck’s developer, is quick to point out that the game is a satirical take on the problematic current US immigration system that has made the idea of smuggling a family across the border an almost acceptable solution versus a more straight forward quest to become a legal citizen… and I almost believed them until I saw the current trailer for the game on YouTube.
A truckbed filled with immigrants? Newborn babies falling from the sky? The concept behind Smuggle Truck needs it’s own Coyote to smuggle itself across the good taste border, which is a real shame, because the groundwork for Smuggle’s gameplay looks more addictive then Tiny Wings.
But Smuggle Truck won’t make headlines for it’s responsive controls or smart and balance level design, and I even wonder if I’d be writing about the game if it wasn’t for the questionable premise throttling Smuggle Truck”s engine. The real question for Smuggle Truck’s creators is why even flirt with the issue? They’re not fooling anyone with their “nameless” border shtick; so why not just slap on some sombreros, add a couple burrito power-ups, and maybe a taco stand or two?
Smuggle Truck is scheduled to launch in the app store sometime this month. Will mainstream media look at the product as yet another destructive and offensive video game controversy? Only time will tell, but until then I’ll leave you with a quote from Mexican comedian George Lopez that Owlchemy has plastered on Smuggle Truck’s home page “I wish I would have thought of that!”.
Me too, George, me too.
Notice a little blue dot glowing this morning on your Nintendo 3DS hinge? Capcom was nice enough to send out the first “gift” SpotPass this morning – a special gold Blanka figurine for Super Street Fighter IV 3D’s StreetPass mode!
Here’s the code for those without a WiFi connection – DmdkeRvbxc.
Keep them coming Capcom!
This weekend I made my first pilgrimage to WonderCon – the Bay Area’s largest annual comic book convention. I’ve had an on-again-off-again relationship with comics since ordering my first pair of x-ray glasses from the back of The Amazing Spider-Ham, but it was the convention’s video game offerings that finally forced me to make the trip.
Amongst the hundreds of comic stands, poster corrals and anime doll shops, a few video game publishers decided to have some floor presence this year. Nintendo and Capcom both had decent size booths showcasing mostly their upcoming Nintendo 3DS products, so I figured it be the perfect formula to ignite my very own Nintendo 3DS’s dormant StreetPass mode.
Before I delve to far into my StreetPass experiences, let me just say WonderCon was almost too overwhelming. I’ve been to over 10 E3s but nothing could prepare me for the sheer crowd size and shoulder to shoulder browsing that made it almost impossible to really enjoy the experience.
Despite the crowds, I managed to trek past the Nintendo and Capcom booths a few times in hope of snagging a few StreetPass tags, and I’m happy to report, my StreetPass mission was a complete success! My first walk through garnered a whopping 10 connections in just a 15 minute period and by the end of the day I was extremely happy to find 0ver 30 new Miis in lingering around my StreetPass plaza.
Thanks to the above pictured fellow Nintendo 3DS owners I was able to conquer two more Find Mii dungeons and complete two 3D puzzles. One StreetPass game I wasn’t successful in was Super Street Fighter IV 3D; I found fellow Street Fighters just fine, but I got my ass handed to me via the game’s figure collection mode. My Street Fighter StreetPass record is an embarrassing 2 Wins – 14 Loses; time to go back to the drawing board for that game’s strategy.
Another surprise I discovered this morning is that my Ridge Racer save file ended up picking up some StreetPass racers too! After popping the cartridge in, I noticed a green dot above Ridge Racer’s icon, and after navigating to the game’s StreetPass Duel mode it was refreshing to see 4 new Duels and 8000 StreetPass bonus points awarded.
Overall I was super impressed with how the Nintendo 3DS StreetPass features worked with little to no effort. After a post week depression of not finding any StreetPass Miis locally, it was nice to see my StreetPass plaza populate almost instantaneously with fellow early adaptors. I’ll still be carrying around my 3DS daily in hopes of another chance encounter, but now I’m counting down the days till this year’s E3 – Los Angeles Convention Center here I come!
Just for those who are curious, my 3DS StreetPass name is DigitalNps – if you happen to run into me virtually be sure to leave a comment and say hi – my greeting includes a little plug for the site.
Disney Interactive announced today that it’s upcoming summer movie tie-in Cars 2 will sport a 3D enabled mode only on the PlayStation 3. Cars 2 is Disney’s second 3D title – the company shipped Tron Evolution last holiday season. The PlayStation 3 version of Cars 2 will also sport a 3D 4 player split screen mode – so start saving for those extra glasses now!
Cars 2 is scheduled to launch on June 21, 2011. Don’t worry XBots and Wiitards – your version will ship at the same time, just sans 3D.
We’ve also heard rumblings of a Nintendo 3DS port that would launch around the same time Cars 2 comes home to Blu-Ray 3D this Fall. Stayed tuned (up) for more info!
Nintendo’s always informative Iwata Asks Web portal has been updated. This time Nintendo’s main man Iwata hosted a round table discussion consisting of the talented group of developers that created the Nintendo 3DS system’s built in software.
Nothing ground breaking was revealed, but a few interesting tidbits included the origin of StreetPass and the Nintendo 3DS camera.
Iwata had this to say about the company’s decision making process “Nintendo is a unique company. Takahashi-san directed Tomodachi Collection4, and lots of players liked it, but we didn’t tell him to “Go make a sequel right away!” Iwata continued “Instead, we abruptly stuck him on the menu team for the Nintendo 3DS system, made him chairman of the Built-in Features Section Meeting, and had him work on the HOME menu along with the rest of the UI (User Interface) team.”
During the session the team hinted at the chance of seeing more 3DS built-in apps in the future, as there were a ton of ideas left on the drawing board.
Takahashi joked “Whenever people see something fun, you know, they want very much to show it to their friends and family. So we decided to incorporate that sort of element into the built-in features for the Nintendo 3DS system. However, we got a lot of suggestions, and they just kept coming, and it turned into something enormous.”
The entire conversation can be read on Nintendo’s official Iwata Ask Website. What are your favorite built-in features of the Nintendo 3DS? Chime in with a comment below!
It’s been on our DigitalNipples PlayStation 3D list for months, but Insomniac Games made it official via Sony’s PlayStation Blog – Resistance 3 will feature both Move and 3D support.
Resistance 3 follows the story of Joseph Capelli, a discharged sentinel traveling from Oklahoma to New York taking on the aftermath of the Chimeran invasion.
Insomniac also recently announced that their now annual Ratchet and Clank sequel will also feature 3D visuals when it ships this holiday.
What other blockbuster sequels would you like to see sport 3D support? Leave a comment below, we’d love to hear your ideas!
Resident Evil fans are in for a treat when they purchase the upcoming mission-based Resident Evil Mercenaries for the Nintendo 3DS this summer!
Capcom announced each copy of the game will come with a playable demo of Resident Evil Revelations – the official story-infused sequel that is expected to ship during the holiday season. That’s a whole lot of bullet management and
zombie killing, kids!
Mercenaries is a direct port of Resident Evil 5’s popular Mercenary mode, a series of challenges staring various Resident Evil cast members that scored gamers on both accuracy and time. Revelations is the prequel to Resident Evil 5 that reunites Jill and Chris – the franchise’s first protagonists.
Is a playable demo of Revelations enough to push you to buy Mercenaries, or is this announcement just icing on the t-virus infected cake? Chime in with your comments below!
Prepare your eyes for a 3D super hero onslaught!
Sega announced today that their upcoming video game adaptions of Captain America and Thor will be completely 3D enabled when they hit home consoles this Spring. Both the XBox 360 and PlayStation 3 editions of the games will sport 3D visuals, just like their big screen brethren.
But don’t get those super hero panties in a bunch, Nintendo fans, Sega also proclaimed the impeding arrival of Nintendo 3DS versions of both titles. Both the DigitalNipples Nintendo 3DS and PlayStation 3D games list have been updated.
Follow @DigitalNipples on Twitter for all the 3D updates your web browser can handle!
Square Enix launched the official Dragon Quest Rocket Slime 3 Web site this morning, confirming the charming sequel is heading it’s way to the Nintendo 3DS sometime this year.
The original two Rocket Slime DS titles are considered classics among handheld RTS fans. No screen shots have surfaced, but I would expect a brand new 3D makeover for the franchise.
Using my patent pending Japanese super fun translating device, I’ve determined the game will support 2-4 players via download play and will come pre-packaged with protective eyewear to shield consumers from slime splatter…
Maybe we should get this thing fixed.
What other Nintendo DS titles would you like to see sequels for? Leave a comment below to chime in!
Nintendo 3DS hardware? Check.
In-game Super Street Fighter IV 3D footage? Yep.
Angst-y rap with the word “kicks” in it? F%&k yeah!
Capcom updated their YouTube channel this morning with a peak at the upcoming TV commercial for Super Street Fighter IV 3D for the Nintendo 3DS. Turn up those PC speakers and check out the video below.
CTR – three little letters that has the Internet stumped.
CTR is the SKU number for the Nintendo 3DS and no one (outside of Nintendo) has any idea what it stands for. It’s not the first time Nintendo has used abbreviated letters for a piece of hardware, and they all have had some sort of meaning in the past.
Remember the NUS that was printed on the bottom of your old Nintendo 64 system? That code stood for the system’s original name, the Ultra 64, before Nintendo had to change it for legal reasons. How about DOL, the GameCube’s SKU? Those three letters were a abbreviation for the purple cube’s original codename, Dolphin.
The original DS also has a mysterious three letter SKU, NTR. It turned out that NTR actually stood for Nitro, another addition to Nintendo’s long list of code names.
After asking around it sounds like that CTR is an abbreviation for Century, a lesser known code name for the 3D enabled handheld. I can’t quote sources, but that’s as close as I could get.
Is Century the original code name for the 3DS? Here’s a few other acronyms we came across while researching CTR’s orgins:
- Classy Topless Redheads
- Cunnilingus Teaches Rebellion
- Counting the Raisins
- Castrate the Raper
- Counter Top Radness
- Caucasians Teach Racism
Think you know the key to the CTR mystery? Chime in with a comment below!
Follow @DigitalNipples on Twitter for all the 3D updates your web browser can handle!
Factor 5 recently updated their company history page, teasing the fact that they have at least one project in the works for the Nintendo 3DS.
The Web site reads:
“These were a direct result of a more than decade-long close collaboration between Factor 5’s founders and Nintendo in hardware, OS, and tool development, starting with the Nintendo 64 and continuing with the GameCube, Wii, and 3DS.”
Ok, so it’s a stretch to assume that Factor 5’s next project is another chapter in the Nintendo exclusive Rogue Squadron franchise, but a wookie loving Star Wars fan boy can dream.
One thing we can confirm is that Factor 5’s first Nintendo 3DS project won’t be Rouge Squadron – a bohemian third person dance simulation based on the cult classic, Moulin Rouge… Or is it?
Do you have a Nintendo 3DS dream game? If so, share your thoughts below in our comment section! Kirby’s Dream Course 3DS anyone?
As the always inspirational and often deep DMX once said “Stop, drop, shut ’em down open up shop.”
Capcom announced this morning that it’s popular MotoGP 10/11 has “opened up shop” to retailers nationwide for the PlayStation 3. MotoGP 10/11 includes complete rider information, stats and tracks from the 2010 MotoGP season and players can also download an update for the 2011 season once it becomes available – a feature that would be much appreciated in other sport franchises.
MotoGP 10/11 also features a robust online mode that includes a 20 player championship and spectator mode. MotoGP 10/11 should be on store shelves this week for amazing $39.99, so strap on that riding suit and get ready to feel the rush at a down right bargain price.
Now where’s my Ruff Ryders’ soundtrack?